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Home › Case Tracker › Glory of Heracles 3 (SNES) Translation Project › All cases

Lock up at beginning of Albion battle

DvD — Wed, 08/17/2011 - 12:31

Assigned to:DaMarsMan
Created:DvD at Wed, 08/17/2011 - 12:31
Status:Open (Bug Report / Priority High)
Case ID:Glory of Heracles 3 (SNES) Translation Project: 17-269
Last modified:Thu, 09/22/2011 - 00:22

Text from the forum:

Link8702 — Thu, 07/01/2010 - 05:48
hello, I found a bug in the game that happens to be at the final battle. After you have to defend yourself from the ally's attack battle, the game appears to be stuck when the final boss appear. I can't get past that. Can you fix this problem, please?

DaMarsMan — Thu, 07/01/2010 - 08:25
I need a save state with instructions on how to trigger the bug.

DvD - The error is in the SRAM...

Ok, while I was playing this waiting for my Heracles 1 to be beta tested, I got this exact error on my Wildcard.

When Albion appears the 4 characters are listed as 0 on all their stats and have no names except for Baor who looks fine. The only thing you can do is change the row on the first character.

So, I tried using the SRAM with the original game. Errors in the same place, but lists a lot of random text instead of allowing only the Row change, but otherwise it is the same.

So, I tried on an emulator, with the translation, exactly the same issue as on the Wildcard.

So, the issue is with the SRAM file. My guess is it has something to do with what my main character "Olga(male symbol)" and/or 4th player "Dave" being named with a character it doesn't like, but you would know best. You had mentioned that this will come up with a too high a level, but my character levels are no where near 99.

I've attached a .srm (converted from a wildcard .bbd) and a savestate (snes 9x 1.51) and screenshots from my TV. I had to rename the srm and savestate to .jpg so they could be submitted...

AttachmentSize
H3_Translation-25.jpg58.81 KB
H3_Original-25.jpg68.98 KB
Heracls3.000.jpg99.32 KB
Heracls3.srm_.jpg8 KB
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Is there any interest in fixing this bug?

DvD — Thu, 09/22/2011 - 00:22
Priority: Normal » High

Does anyone know how to fix this bug so I can at least finish the game?
Is there a byte I can change in the .srm file with a hex editor that someone could point out that would let me finish the game?
Anyone have a working .srm file with a save just before this battle that they could mail me?

I'd really like to see the end of the game. Playing this far in such a long game only to be stuck at practically the last battle of the game is really frustrating. It's a shame, because except for some typos in the text, and an issue with the menus covering up character 4 & 5, this was a great translation of a game with an interesting story.

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